Spatial Map

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Mage the Awakening Core p.233

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Statistics show that each individual involved in the average gunfight stands only a relatively small chance of being fatally wounded. Fear distorts spatial perception, just as it distorts the perception of time, influencing shooters' aim. A mage who casts this spell is not guaranteed to be any less afraid during a gunfight, but she does have a much more accurate sense of where everyone and everything is.

The spell creates a mental spatial map that constantly updates the mage on the changing topography of her surroundings, from the guy with the shotgun sneaking up among the parked cars, to the stray leaf blowing by in that sudden breeze.

Arcanum: Space ●
Practice: Unveiling
Action: Instant
Duration: Transitory (one turn)
Aspect: Covert
Cost: None

Each success eliminates 1 penalty die to the mage’s ranged attack dice pool in the following turn, helping her to offset (or eliminate) penalties for opponents’ concealment or other spatially based conditions such as hitting a prone target. She cannot gain bonus dice by virtue of this spell; it simply eliminates penalties. This effect also allows a mage who is temporarily or permanently blinded to perceive her immediate surroundings with an acuteness transcending mundane sight (ignore blindness penalties when locating or targeting beings or objects).

This spell can't be combined with the Fate 1 Sharpshooter's Eye spell.

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Adamantine Arrow Rote: Ballistic Targetting
Dice Pool: Intelligence + Occult Skill + Space

Arrow mages who learn this rote can be crack shots during a blizzard in the middle of the night (or at least not have whatever prowess they naturally possess suffer for adverse conditions). Any willworker in need of a good spatial sense in a tense situation can benefit from this rote.

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