Ban

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Mage Core p.237

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The mage can create a Ban to restrict something from passing through a Ward.

Arcanum: Space ●●●
Practice: Weaving
Action: Instant
Duration: Prolonged (one scene)
Aspect: Convert
Cost: None

This spell is an exception to the normal spell-control rules, allowing the mage to add a Ban to a pre-existing Ward. (Or he could combine this spell with Ward during casting. When combined with the appropriate dot of the Arcanum governing a given phenomenon (say, Forces 2 for fire or Forces 5 for nuclear radiation), the Ban can prevent that phenomenon from entering an area at all, by any means. Thus, a mage with the right Arcanum knowledge could prevent insects (Life), metal objects (Matter), spirits (Spirit) or even people (Life) — or all four if he desired — from intruding upon a given location.

The subject of a Ban can be as general or specific as a mage wishes, ranging from “all energy” (meaning that the energy currently within the location remains there and no new energy can enter), to “thrown rocks” (meaning that rocks can be carried in, but those thrown at the space are repelled), to “Jerry’s albino boa constrictor, Lucifer” (which keeps that one snake, and only that snake, out). “All energy” might impose a –3 penalty (and require Forces), while “Jerry’s albino boa constrictor, Lucifer” might invoke no penalty.

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Silver Ladder Rote: Barring the Ways
Dice Pool: Resolve + Occult Skill + Space

A Ladder mage’s sanctum is inviolate to him. By means of this rote, he can render it thus to others, forbidding passage to inanimate objects, outside sources of energy, or even living things.

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