Agency
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Everything is determined, the beginning as well as the end,
by forces over which we have no control.
It is determined for the insect, as well as for the star.
Human beings, vegetables, or cosmic dust,
we all dance to a mysterious tune,
intoned in the distance by an invisible piper.
—Albert Einstein
Nature: Prelacy
Associated Arcanum: Time
Sponsoring Exarch: The Prophet
Favored Ministry: None
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Crown of Agency

1.Hear the Leader of Men: Can sense Destiny merit & may roll (Time) to learn seen person's types & lvls of Status
2.Resist the Call: Ignore Status merit & Destiny dice = (Time dots) when used directly against you
3.Assume the Mantle: Get dice = (Time dots) per scene. Can add to social rolls involving sleepers
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Sword of Agency

1.Direct the Future: Time magic to perceive or shape the future gets bonus dice = (Agency dots)
2.Stand against the Great: Can ''Counterspell'' the use of Destiny merit with Time magic, as if (added dice)=Potency
3.King's Downfall: Using Time spells against a character with the Destiny merit counts as fulfilling target's Bane
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Temple of Agency

●Time magic cast by non-seers is automatically Vulgar & the Paradox pool gets +1 per Temple dot
●Seers improve their Temporal Sympathy to all area's residents by +1 degree per Temple dot,
in relation to the future & to those periods of time when the Temple has been active.
●Those with Destiny merit are compelled not to leave; similar to Emotional Urging, at 1potency/dot

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